Alchemy will allow you to make a variety of useful consumables, but in general, you will have to make many more than you'll be able to use as you level, and there won't be much of a market for what you craft.Įnchanting is a viable option as well, and you'll be able to enchant your own gear as you level, which is handy. Leatherworking allows you to make your own armor, but drops and quest rewards will, for the most part, be better than what you can craft - at least until the Cataclysm expansion releases. If you want to produce things you yourself will use on a regular basis, Engineering provides fun toys, and trinkets at much lower levels than they'll be availiable as drops. If you want to make money using a crafting profession, the best choice before the cap will be Inscription, as the Glyphs you can produce as early as level 5 will be used even by level 80 characters, providing you with a constant market. If you do decide to take a crafting profession, choose the gathering profession that meshes most closely with it (i.e., if you take Leatherworking, grab Skinning, Engineering, grab Mining, or Alchemy or Inscription, take Herbalism.) If you're not min-maxing at the level cap, your best bet will generally be at least one, if not two, of the three Gathering professions, Skinning, Mining, and Herbalism.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |